2NkgBic.png166.3 KB Thanks to the Render Target system, you can see what your character looks like with a specific weapon, armor, sash, costume or hairstyle. We've added character rotation, zoom, and class or gender switching.
image.png206.93 KB image.png174.52 KB The drop list has been moved next to the chat, if the window does not fit the given resolution, it shows in the chat with information Count, Name Item, Type Drop, Time.
Skill selection with integrated character rendering Ability to render all skills by hovering over skills After choosing the path, the character uses the full skill (configuration)
It is possible to buy the system without the rendering option for 40e.
Costume Enhancement
€20
The system consists of two new item types.
Costume enhancement,
Cleaning the costume,
Setting up the bonuses is very simple, everything is done in the item_proto.
By default, each enhancement can enhance our costume with 3 bonuses, it is also possible to set the maximum possible number of bonuses in a given type of costumes in the server-side configuration.
It is possible to modify the system according to the customer's needs.
The locking system of some equipment is designed for new items such as skins, shining etc. Very easy configuration only on the server side, for each slot there is a place for the required item to be unlocked.
The entire system is written in python. The system is validated to check if we can change the bonuses on the subject with the given subject. This is a great convenience for manual changes because we can keep track of our bonuses.
The checkbox in the upper left corner is responsible for quick changes with the (ENTER) key.
In case the player is disconnected from the server while performing the dungeon, he has a certain amount of time to be able to return to the expedition.
The system has one lua file responsible for returning to the dungeon.
All saving of the stage and starting the return to the dungeon is done on the server side. It is also possible to block the return to the dungeon at a given stage of the dungeon.
The Shaman System works as a toggle item, when you activate it, you receive the selected buffs (toggle skills), you develop it from M1 - G1 books and G1 - P - soul stones.
Missions are activated by using the item, and it is also possible to activate missions via QUEST. The same mission cannot be activated while it is in progress. The system has implemented the command to reload the configuration file.
The system is started with the event flag, if there is another month in the configuration, it will be turned on automatically. The system has implemented the command to reload the configuration file.